Norinori


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Norinori is a logic puzzle with simple rules and challenging solutions.

The rules of Norinori are simple:
You have to shade some of the cells in such a way that:
- Exactly 2 cells are shaded in each region.
- Each shaded cell should be a part of a domino*. Dominoes can cross the region borders.
- The dominoes cannot touch each other except diagonally.

* A domino is a shape made of 2 shaded cells next to each other (1x2 or 2x1).

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Norinori


6x6 Normal Norinori | 6x6 Hard Norinori | 8x8 Normal Norinori | 8x8 Hard Norinori | 10x10 Normal Norinori | 10x10 Hard Norinori | 15x15 Normal Norinori | 15x15 Hard Norinori | 20x20 Normal Norinori | 20x20 Hard Norinori

This Month
1. RaiT
86
00:03.33
2. Fjznbeinfnn 00:03.44
3. CieMichu
14
00:03.61
4. arod97
51
00:03.68
5. Oryn
163
00:03.70
6. Gazette 00:03.75
7. bdzzj
6
00:03.98
8. Szofi
3
00:04.56
9. Axiomatically_confus...
22
00:04.62
10. missPear
89
00:04.64
11. thall
53
00:04.94
12. vh0n3ii 00:05.16
13. dtyamada
111
00:05.67
14. wilbel3
111
00:05.85
15. xiaoxin 00:06.16
16. si1verwind 00:06.24
17. WinterBirth
12
00:06.40
18. Beastinboston
13
00:06.51
19. RelaxedCockatoo
67
00:06.62
20. gazer 00:06.63
This Week
1. Gazette 00:04.48
2. Axiomatically_confus...
22
00:04.62
3. si1verwind 00:06.24
4. WinterBirth
12
00:06.40
5. Beastinboston
13
00:06.51
6. RelaxedCockatoo
67
00:06.62
7. Lanmo
43
00:07.14
8. CreamKing
14
00:08.66
9. TheDogMan
10
00:11.58
10. Samantha Ahn
1
00:12.25
11. Rickieman86 00:12.47
12. CLAVDIVS
67
00:13.00
13. zebramachine 00:14.72
14. wickedclownbear 00:14.85
15. wellwhynot
70
00:15.03
16. jeysunned
1
00:15.73
17. Briche
4
00:18.77
18. Milo Smith
10
00:24.72
19. oddmaude
23
00:24.89
20. Samuelflorr
2
00:35.43
Today
1. WinterBirth
12
00:06.40
2. RelaxedCockatoo
67
00:06.62
3. TheDogMan
10
00:11.58
4. Samantha Ahn
1
00:12.25
5. wickedclownbear 00:14.85
6. wellwhynot
70
00:15.03
7. CLAVDIVS
67
00:15.47
8. Joris Brouwer
41
01:56.50
9.--- empty -----:--
10.--- empty -----:--
11.--- empty -----:--
12.--- empty -----:--
13.--- empty -----:--
14.--- empty -----:--
15.--- empty -----:--
16.--- empty -----:--
17.--- empty -----:--
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
MO3
1. numbrr
303
00:01.99
2. jaybrainer
245
00:02.00
3. vowels
216
00:02.19
4. BingBongBob
108
00:02.33
5. nabi
92
00:02.34
6. Make
277
00:02.81
7. SunOceanBeach
260
00:02.84
8. Nick
217
00:02.88
9. 飞飞
51
00:02.95
10. anDrES172
92
00:02.96
AO5
1. jaybrainer
245
00:02.04
2. numbrr
303
00:02.16
3. vowels
216
00:02.23
4. nabi
92
00:02.60
5. BingBongBob
108
00:02.68
6. SunOceanBeach
260
00:02.99
7. Nick
217
00:03.01
8. 飞飞
51
00:03.02
8. anDrES172
92
00:03.02
10. Make
277
00:03.08
AO12
1. jaybrainer
245
00:02.43
2. numbrr
303
00:02.51
3. vowels
216
00:02.73
4. nabi
92
00:03.06
5. BingBongBob
108
00:03.30
6. Make
277
00:03.32
7. Douglas Shamlin Jr.
715
00:03.33
8. anDrES172
92
00:03.34
9. Nick
217
00:03.35
10. 飞飞
51
00:03.41
Robots / programmatic solversinfo  
1.cheyette00:00.186
2.Paul Bismuth
1
00:01.143
3.xiouo
1
00:03.949

* MO3 - Mean of 3. The average of 3 consecutive times.
AO5 - Average of 5. The average of 5 consecutive times ignoring the highest and the lowest.
AO12 - Average of 12. The average of 12 consecutive times ignoring the highest and the lowest.
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2025-12-13 02:17:31

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