Norinori


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Norinori is a logic puzzle with simple rules and challenging solutions.

The rules of Norinori are simple:
You have to shade some of the cells in such a way that:
- Exactly 2 cells are shaded in each region.
- Each shaded cell should be a part of a domino*. Dominoes can cross the region borders.
- The dominoes cannot touch each other except diagonally.

* A domino is a shape made of 2 shaded cells next to each other (1x2 or 2x1).

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Norinori


6x6 Normal Norinori | 6x6 Hard Norinori | 8x8 Normal Norinori | 8x8 Hard Norinori | 10x10 Normal Norinori | 10x10 Hard Norinori | 15x15 Normal Norinori | 15x15 Hard Norinori | 20x20 Normal Norinori | 20x20 Hard Norinori

This Month
1. JZE
82
00:02.73
2. themanofthehour
52
00:02.77
3. lpbxrzpd
25
00:03.23
4. Polaris.
13
00:03.60
5. Johnnykey
25
00:04.38
6. Viktor Herskedal
144
00:05.05
7. KETJAK
31
00:05.17
8. Szofi
3
00:05.31
9. OuO Seal
10
00:05.62
10. Lennard de Jong
37
00:05.93
11. CroMa
39
00:06.28
12. Cici G. (cc)
5
00:06.58
13. pannagauken 00:06.98
14. FunAcroFly
70
00:07.36
15. pouldu
94
00:07.42
16. May John
64
00:07.49
17. Tuffi
24
00:08.04
18. bristerchan 00:08.07
19. RelaxedCockatoo
65
00:08.27
20. Partimento
28
00:08.28
This Week
1. lpbxrzpd
25
00:03.23
2. Polaris.
13
00:03.60
3. Cici G. (cc)
5
00:06.58
4. pannagauken 00:06.98
5. 14inf
14
00:08.37
6. alex0211
9
00:08.60
7. X-Jean
4
00:09.53
8. Tuffi
24
00:11.61
9. Koakuma
48
00:11.66
10. camobutter
71
00:12.58
11. Vreemdfiguurtje
9
00:14.44
12. iiiiiiii99yuan 00:14.76
13. aaaeg 00:17.99
14. wellwhynot
67
00:19.30
15. SSaul
70
00:19.77
16.--- empty -----:--
17.--- empty -----:--
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
Today
1. Polaris.
13
00:03.60
2. Koakuma
48
00:11.66
3.--- empty -----:--
4.--- empty -----:--
5.--- empty -----:--
6.--- empty -----:--
7.--- empty -----:--
8.--- empty -----:--
9.--- empty -----:--
10.--- empty -----:--
11.--- empty -----:--
12.--- empty -----:--
13.--- empty -----:--
14.--- empty -----:--
15.--- empty -----:--
16.--- empty -----:--
17.--- empty -----:--
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
MO3
1. numbrr
297
00:01.99
2. jaybrainer
236
00:02.00
3. vowels
216
00:02.19
4. BingBongBob
108
00:02.33
5. nabi
92
00:02.34
6. Make
272
00:02.81
7. SunOceanBeach
258
00:02.84
8. Nick
217
00:02.88
9. 飞飞
50
00:02.95
10. anDrES172
92
00:02.96
AO5
1. jaybrainer
236
00:02.04
2. numbrr
297
00:02.16
3. vowels
216
00:02.23
4. nabi
92
00:02.60
5. BingBongBob
108
00:02.68
6. SunOceanBeach
258
00:02.99
7. Nick
217
00:03.01
8. 飞飞
50
00:03.02
8. anDrES172
92
00:03.02
10. Make
272
00:03.08
AO12
1. numbrr
297
00:02.51
2. jaybrainer
236
00:02.52
3. vowels
216
00:02.73
4. nabi
92
00:03.06
5. BingBongBob
108
00:03.30
6. Make
272
00:03.32
7. Douglas Shamlin Jr.
693
00:03.33
8. anDrES172
92
00:03.34
9. Nick
217
00:03.35
10. 飞飞
50
00:03.41
Robots / programmatic solversinfo  
1.cheyette00:00.186
2.Paul Bismuth
1
00:01.143
3.xiouo
1
00:03.949

* MO3 - Mean of 3. The average of 3 consecutive times.
AO5 - Average of 5. The average of 5 consecutive times ignoring the highest and the lowest.
AO12 - Average of 12. The average of 12 consecutive times ignoring the highest and the lowest.
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2025-07-05 17:53:47

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