Norinori


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Norinori is a logic puzzle with simple rules and challenging solutions.

The rules of Norinori are simple:
You have to shade some of the cells in such a way that:
- Exactly 2 cells are shaded in each region.
- Each shaded cell should be a part of a domino*. Dominoes can cross the region borders.
- The dominoes cannot touch each other except diagonally.

* A domino is a shape made of 2 shaded cells next to each other (1x2 or 2x1).

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Norinori


6x6 Normal Norinori | 6x6 Hard Norinori | 8x8 Normal Norinori | 8x8 Hard Norinori | 10x10 Normal Norinori | 10x10 Hard Norinori | 15x15 Normal Norinori | 15x15 Hard Norinori | 20x20 Normal Norinori | 20x20 Hard Norinori

This Month
1. wzh
16
00:42.21
2. missPear
88
00:47.61
3. Dorice
254
00:49.79
4. dtyamada
109
00:58.23
5. arod97
24
01:00.44
6. xxbh02jf 01:04.61
7. magaso16
81
01:05.15
8. CapitanCaguama 01:05.36
9. wilbel3
110
01:06.16
10. Wuni14 01:08.71
11. FLF
32
01:11.32
12. widthofacircle
38
01:16.87
13. Komaf
14
01:18.43
14. Jazka 01:24.91
15. Flexo
38
01:28.58
16. si1verwind 01:32.56
17. Dereham
52
01:35.13
18. xiaoxin 01:52.18
19. Kailo
71
02:18.33
20. FunAcroFly
107
02:32.86
This Week
1. wzh
16
00:42.21
2. missPear
88
00:47.61
3. arod97
24
01:00.44
4. xxbh02jf 01:04.61
5. dtyamada
109
01:13.59
6. Komaf
14
01:18.43
7. Jazka 01:24.91
8. Flexo
38
01:28.58
9. wilbel3
110
01:29.09
10. si1verwind 01:32.56
11. Dereham
52
01:35.13
12. xiaoxin 01:52.18
13. Alkali Aggregat
12
03:16.96
14.--- empty -----:--
15.--- empty -----:--
16.--- empty -----:--
17.--- empty -----:--
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
Today
1. dtyamada
109
01:13.59
2. Komaf
14
01:18.43
3. Flexo
38
01:28.58
4. Alkali Aggregat
12
03:16.96
5.--- empty -----:--
6.--- empty -----:--
7.--- empty -----:--
8.--- empty -----:--
9.--- empty -----:--
10.--- empty -----:--
11.--- empty -----:--
12.--- empty -----:--
13.--- empty -----:--
14.--- empty -----:--
15.--- empty -----:--
16.--- empty -----:--
17.--- empty -----:--
18.--- empty -----:--
19.--- empty -----:--
20.--- empty -----:--
MO3
1. numbrr
301
00:15.72
2. Make
276
00:21.74
3. 飞飞
51
00:22.07
4. emdaatoh
92
00:24.04
5. qqwref
261
00:25.54
6. themanofthehour
54
00:25.70
7. tantanaaa
87
00:25.93
8. EinsteinsBarber
128
00:27.15
9. Nick
217
00:27.28
10. JZE
87
00:29.07
AO5
1. numbrr
301
00:16.27
2. Make
276
00:21.05
3. 飞飞
51
00:23.72
4. emdaatoh
92
00:24.53
5. qqwref
261
00:24.88
6. tantanaaa
87
00:26.02
7. Nick
217
00:27.28
8. themanofthehour
54
00:28.01
9. EinsteinsBarber
128
00:28.49
10. jaybrainer
243
00:29.61
AO12
1. numbrr
301
00:17.37
2. Make
276
00:23.11
3. 飞飞
51
00:26.93
4. emdaatoh
92
00:27.30
5. tantanaaa
87
00:27.58
6. themanofthehour
54
00:28.95
7. qqwref
261
00:29.61
8. Nick
217
00:31.32
9. jaybrainer
243
00:31.50
10. EinsteinsBarber
128
00:33.99
Robots / programmatic solversinfo  
1.cheyette00:00.824
2.Paul Bismuth
1
00:05.278
3.pillow4real
1
01:26.531

* MO3 - Mean of 3. The average of 3 consecutive times.
AO5 - Average of 5. The average of 5 consecutive times ignoring the highest and the lowest.
AO12 - Average of 12. The average of 12 consecutive times ignoring the highest and the lowest.
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2025-11-21 23:54:35

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